PISSMAN UNIVERSE / HEADQUARTERS

HEADQUARTERS

A bed, a merchant and strange useful preparations. Home is where the next mission begins.

SAFE HUB

There is always a way home.

HQ is designed as Pissman’s recurring home: a place to rest, save, improve equipment and prepare for the next mission.

LRBD runs the shop and knows exactly what her help is worth.

SAVE

The bed

A simple, explicit save point at the heart of HQ.

WELCOME

Irish coffee

A small return-home ritual with LRBD; its precise game effect is still to be tested.

TRADE

LRBD shop

Equipment, wafers, upgrades and resources. An ally, certainly. A charity, absolutely not.

PREPARATION

Come home. Get ready. Go again.

01

Tend

One planned HQ plant advances when Pissman spends part of his reservoir on it.

02

Prepare

LRBD turns a ready harvest into a temporary advantage for the next outing.

03

Return

Take one useful change back into Pisscity and find out whether it helps.

This compact preparation loop is a design target for the first slice, not a feature already working in Godot.